Batman Arkham Knight Review


Batman Arkham Knight is the conclusion to the Arkham franchise that fans have been waiting for since the original Batman Arkham Asylum came out. The story carries on one year after the events of Batman Arkham City. The first thing you see when you start the game is an interactive cut scene proving that the ending to Arkham City really happened. In Arkham Knight, Batman is faced with the hardest challenge of his career. Scarecrow has convinced all of Batman’s worst villains to come together to kill the bat and take over Gotham over the night of Halloween. With them they are bringing a new villain known as the Arkham Knight. The Arkham Knight has military training and his own army ready to hunt batman down or do whatever it takes to kill him.

All the things that fans of the Arkham franchise loved from the other three games return with even more improvements. Flying through the city of Gotham has never before felt so easy and natural in any other Arkham game. The fighting in the game feels like its been perfected, and its because of this that you don’t need to have any experience with other Arkham games. The gadgets that Batman uses have been increased for this game with some old and new tools returning. A new tool that you get halfway through the game is a voice recorder. With this voice recorder you can give your enemies orders that they will follow. One of the newest tools that batman can use is the batmobile. Never before has batman been able to drive the batmobile through the streets of Gotham.

The game looks amazing on the PS4: the rain drops, the moon, the buildings, and the atmosphere of Gotham. You’re hard pressed to find a better looking game. The game is a lot of fun, but it does have places where it needs improvement. The batmoblie is uncomfortable to control and it gets stuck on a lot of buildings when you’re chasing after someone. In my opinion the biggest problem the game has is too much batmoblie compared to batman. There is probably 75% batmoblie and 25% batman; this includes puzzles, story missions, side quests, and dealing with the military. There are even entire villains you take care of using the batmoblie only. it’s an overused gadget in my opinion.

Looking back on Batman Arkham knight, it’s a fun conclusion to the Arkham franchise that losses a little bit of itself to the batmoblie, but not enough to make it terrible. This is why I believe that it’s an 8/10.

Pros: Graphics, Fighting controls, exploring Gotham, Gadgets

Cons: Too much batmobile, Disappointing side quests